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1. Searching for a carrier fit. - in Ships and Modules [original thread]
People giving the OP advice that he's going to lose his carrier - already done here , and he's duly noted it all. Just answer his question about fittings.
- by Merouk Baas - at 2011.04.27 23:48:00
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2. Whats wrong with the Moa? - in Ships and Modules [original thread]
Originally by: Gypsio III The Moa is intended to be a T1 cruiser sniper. There are several problems with this idea... 4. Cruiser "sniping" ranges are much shorter than battleship sniping ranges, which means the intent of the ship is qu...
- by Merouk Baas - at 2011.02.21 22:26:00
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3. Could someone please tell me... - in Ships and Modules [original thread]
if ship's sensor strength / sig radius > 1.08 then yes.
- by Merouk Baas - at 2011.02.09 22:17:00
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4. Naming your new Echelon. - in Ships and Modules [original thread]
Renamed mine "Reprocess" and clicked Yes.
- by Merouk Baas - at 2010.12.16 11:22:00
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5. killer raven for L4s - in Ships and Modules [original thread]
Tractor beam is recommended so you can tractor mission containers w/o having to slowboat the last 20k to them, but as far as the salvager, the Noctis is such an amazing salvage ship (60km tractor range, huge cargo space, bonuses to salvaging), tha...
- by Merouk Baas - at 2010.12.09 11:40:00
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6. Ships besides BS that can run Lvl 4's? - in Ships and Modules [original thread]
Done L4 missions in an Ishtar (HAC) and it's as fast (at killing) as a battleship (Dominix). I'm not familiar with Minmatar ships, but fire up EFT and try to fit a few; all you need is 500+ DPS and 450+ m/s speed, and maybe 50-60% omni-resists. Th...
- by Merouk Baas - at 2010.12.09 11:32:00
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7. explain unprobeable plz - in Ships and Modules [original thread]
It's because the chance of probing depends on the target's sig radius AND sensor strength, rather than using the prober's sensor strength. Thus you as the target in the Tengu control both variables. Get your sensor bigger than your sig, and nobody...
- by Merouk Baas - at 2010.12.05 12:58:00
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8. Noctis nerf requested - in Ships and Modules [original thread]
Originally by: Salpad automatically move all the loot from the wreck or jetcan into your ship's cargohold That would be really awesome, and had they allowed mods like Blizzard does with WoW, we would have coded our own scripts for th...
- by Merouk Baas - at 2010.12.05 12:52:00
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9. Noctis nerf requested - in Ships and Modules [original thread]
Why the **** should they make it more cumbersome to collect the loot? In every other game you just hit spacebar. In EVE, you still have to click twice, CTRL-A, and drag, per container. ****ing clickfest game, ****!
- by Merouk Baas - at 2010.12.05 04:53:00
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10. CPU is mainly use for...? Powergrid is mainly used for? - in Ships and Modules [original thread]
Yeah, power grid is a limiting factor for weapons and defenses (armor or shield). CPU is a limiting factor for industry (mining lasers), electronic warfare, and sensors/support (cloaks, tractors, drone support, scanners, probe launchers, and armor...
- by Merouk Baas - at 2010.12.04 13:32:00
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11. Merlin Fitting [new player] - in Ships and Modules [original thread]
You want either 2x standard missiles + 2 railguns (around 20km range), or 2 rockets + 2 blasters + afterburner/mwd (1km range). The Merlin won't have enough grid to support standard launchers AND 125mm rails, but the trick with all frigates is to...
- by Merouk Baas - at 2010.12.04 13:18:00
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12. Anyone else think EvE's ship classes are wonky? - in Ships and Modules [original thread]
Originally by: Nova Fox ship of the wall There is no wall. There hasn't been a wall in a while, even in RL.
- by Merouk Baas - at 2010.12.04 13:10:00
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13. Anyone else think EvE's ship classes are wonky? - in Ships and Modules [original thread]
Edited by: Merouk Baas on 03/12/2010 20:13:13 Originally by: Culmen Battlecruisers historically were supposed to be ships with Cruiser Armor, but Battleship Guns. Battlecruisers in Eve are ships with Cruiser Guns, but Battleship Grade...
- by Merouk Baas - at 2010.12.03 20:13:00
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14. Anyone else think EvE's ship classes are wonky? - in Ships and Modules [original thread]
Why would the dreadnaughts be equated with carrier-type ships? Their function is to shoot their big guns, not to carry fighter wings. The term "Mothership" isn't a naval term, and has connotations of being a civilian ship (a mothership is a big s...
- by Merouk Baas - at 2010.12.03 20:07:00
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15. Fundamental Question About Turrets' Hit % And Angular Velocity - in Ships and Modules [original thread]
Physics: Transversal Speed (in m/s) = Angular Velocity (radians/s) * Range to Target (m). So, basically, in that formula, transversal / (range * tracking) = angular / tracking.
- by Merouk Baas - at 2009.07.07 02:06:00
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